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Animation Track Editor
From Wiki.ludiloom.com
Description
This interface allows the user to create a path by placing points on the scene. The path will be traveled by all of this representation childs. Changing their positions and orientations automatically and smoothly. The nodes are represented as blue colored arrows. By left-clicking on a node, that node is selected and bounding box will be shown.
- Name - The name by which this object will be accessible.
- Visible - If unchecked all this representation childs will not be visible.
- Persistent - If unchecked all the changes made to this plane are lost when all the connected users leave the arena.
- Add Node - Adds a node to the end of the path.
- Add Node Back - Adds a node immediatly before the selected node.
- Add Node Front - Adds a node immediatly after the selected node.
- Remove Node - Removes the selected node.
- Interpolation - Changes the way the this representation childs move along the path. If Linear option is selected they move in straight lines. If Spline option is selected they move along a Bezier Spline.
- Time Count - Changes the way the user can configure the amount of time this representation childs will take to travel the path. If the user selects Same Time To All or Global Time Length the user will only have to configure the Time Length. If the user selects Manual Time Config it will have to configure the time this representation childs will spend in each of the nodes.
- Time Length - If the Time Count selected option is Same Time To All this value determines the amount of time this representation childs will spend in each of the nodes. If the selected option is Global Time Length this value represents the time this representation childs will take to travel the entire path.
Manual Time Config
- Node List - Shows a list with all the nodes of the path and the amount of time this representation childs will spend in each of them.
- Time Length - The amount of time this representation childs will spend on the selected node.



