Contents |
Creation Environment
This is how the creation environment looks like. If you have the access level editor to an arena, you will be able to edit it (see the Create page).
There are four main components to be used in edit mode: the main menu, the scene editor, the object tree and the taskbar. On top to the left, you have the main menu, toggled by the ESC key. From there, you can access the Library Explorer, switch between play and edit mode and open several tools:
On the top right of the first image, you can find one of these tools- the Scene Editor. With this tool, you can to move, rotate and scale objects in the game environment.
The WIN key toggles the editor panels on the left side of the screen. All editors fall into this panel. You can cycle through the editors using CTRL+Wheel or using the taskbar on the bottom-right corner of the screen. Among these editors, there is the very important object tree, with a hierarchic list of all objects, representations, listeners and interactions.
Keys
General Keys
Once you run the ludiloom application and you are inside an arena or rulebook, on the EDIT/Create mode, there are a few set of very important keys:
- ESC opens and closes the ludiloom main menu, giving access to:
- preference controls
- a minimal web browser
- the library explorer
- manage connection modes and
- access a set of editing tools
- TAB switches between editing components
- WIN key, to access the editor panels on the left side of the screen
- CTRL+Wheel, cycles between left side panels
Shortcuts
- F2, objects tree
- F3, terrain editor
- F4, scene editor
- F5, overlays editor
- F6, library explorer
- F7, materials list
- F8, environment
- F9, cameras editor
- F11 opens up a console to run scripts
- F12 opens the logger screen/standard output
Camera Control
The mouse wheel alone, allows you to zoom in and zoom out from the scene. You may also press the mouse wheel/middle button to "grab" the landscape and drag it around. You can rotate the landscape/camera by using the right ALT key with mouse wheel/middle button.
Basically, you can ALT+mouse wheel to drag and control the landscape/camera movement on several directions (see a video).
Manipulating Objects
- Combine CTRL,TAB and the object manipulation gizmos to move, resize and rotate every object in the scene
- CTRL in move tool ~> free move over plane X.Z
- TAB in rotation tool ~> switch rotation axis
- RIGHT BUTTON on an object to open context menu (new, edit, move, rotate, properties...)
- CTRL+C to copy and CTRL+V to paste an object in the scene
- DEL to erase the selected object



