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Listener Editor

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Interfaces

Contents

Description

  1. Type - The selected listener type.
  2. Action - The selected action associated to the listener type.
  3. Modifiers - Some listener types have action modifiers. As an example, the actions of the Mouse' type can be modified by requiring a simultaneous key press (ctrl, alt or shift).
  4. Interaction - The interaction to be executed when the listener fires. In this list are shown all the interactions of the object where this listener is created.
  5. More - Opens a dialog window with all listeners in all objects in the arena.
  6. Arguments - The list of arguments of the selected interaction.
  7. Set - Opens a dialog where the user can set the values that go to each interaction argument. See Set Values for more details.
  8. Global - If checked, the listener will be executed in all connected user's Simulation.




Set Values

Listener

  1. Where - Indicates from where the value will be originated. In this case the values available are directly related with the selected Type and Action of the listener. For example if you choose the Type Physics and the Action Ray Hit there will be values like the point where the ray hit.
  2. Listener Value - Depending on the type of listener and on the type of argument selected, the options available will change. These values usually can't be accessed by any other means. For example, if you want to know what the position of the mouse cursor is, using listeners is the only way you can access that information.
  3. Clear - Removes the value associated with the selected argument.


Representation

  1. Where - Indicates from where the value will be originated. In this case the value will come from the selected representation properties.
  2. Representation List - The list of all selectable representations. Currenty only overlays are available.
  3. What - The property of the selected representation from where the value will be extracted.
  4. Clear - Removes the value associated with the selected argument.








Value

  1. Where - Indicates from where the value will be originated. In this case the value will be specified in the Value field.
  2. Value - The value to send to the selected argument.
  3. Clear - Removes the value associated with the selected argument.



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