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Sound Editor
From Wiki.ludiloom.com
Definition
This interface allows the user to create sound sources. The sound library used in ludiloom is OpenAL. For more information see OpenAL Specification.
- Name - The name by which this sound will be accessible.
- Select Sound - Opens the Library Explorer Interface showing all the available sounds on the user media libraries. The selected sound will be the one used by this representation.
- Position - The position of the sound relatively to it's parents.
- Volume - The volume at which this sound will be played.
- Pitch - The pitch with which this sound will be played.
- Range - The maximum range of this sound.
- Factor - The attenuation function multiplier that will be used for this sound. The attenuation function being used is Inverse Distance Clamped Model.
- Multiple Sources - If checked, this sound can be played several times simultaneously.
- Loop - If checked, this sound will be playing continuously until it is explicitly stopped.
- On Load - If checked, this sound will start playing automatically when a user enters the arena.
- Persistent - When unchecked, all the changes made to this sound are lost when all the connected users leave the arena.


